This is a must-must read!
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I cannot recommend this book enough. It gives a full overview of the ins-and-outs of Skaven society, from politics to personality as well as giving details on each of the main clans. Like all of the good WFRP supplements it is careful not to take away the creativity of the GM, but in fact feeds it with tables and charts on how to create your own Skaven clan and habitat.
The first half of the book is done in a documentary/journal style, as if written by a scholar with the second half concentrating more on the game mechanics of the Ratmen. Especially interesting is the section of creating Skaven player characters, giving GM's the chance to let their players experience the other side of the coin and be the bad guys.
A join to read from cover to cover. *****
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The history of the Rat-men
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This Skaven-Source book is a good addition to the existing WFRP V2 books.
The book is for GM and players. While the GMs will be able to create more fearsome and cunning Skaven-NPC the players will find precious information about a possible future characters.
The introduction of the the Warp-Magic is very good and increases the gruelty of the Skaven.
The illustrations are (as usual) great.
As with all new WFRP source books a short adventure is found at the end of the book.
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