Fantastic book - with a couple of minor errors
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I'll come straight out with it, I think this is a brilliant book.
I'm a beginner/intermediate "Flasher" (with a Perl/VB/Pascal programming background) who found this was a very useful book to further my Actionscript knowledge. The examples are all useful and the principles outlined can easily be adapted into other game ideas.
Each chapter introduces a different concept (parallax scrolling, game physics, tile based games etc) and gives you working code with an explanation and then it's up to you to develop it from there into your own ideas. Inspiration shouldn't be far away.
I really do recommend this book - within a week, I'd written my own (albeit short) Flash 8 game.
With all that said, I did spot a couple of small mistakes in the book (that should really have been picked up by the editors). But they shouldn't cause many problems - even to a total beginner.
9/10.
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very thorough
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very good book and very well paced. It is for the novice and I'd say intermediate Flasher. What I find good is (and that makes it imminently useable for more knowledgable users) are the little explanatory boxes thrown in ever so often about little details that would otherwise not come up (e.g. difference bwtween function, method; naming conventions, etc)
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