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I've loved Wraith for years and was ecstatic to finally get my hands on a copy of this book. It helped shape my gaming group and fleshed out a lot of problems we had with character creation. The book starts off with by introducing us to Erik, the signature Wraith character,who makes appearances through the rest of the Wraith line. It then adds a list of books, films etc worth taking a look at. The book provides merits, flaws,new traits and ideas for character creation. There is a big section on what is "life" in the Underworld is like covering Heretics,Renegades and Hierarchy wraiths. The section which follows that takes a look at some of the other Dark Kingdoms wnad was informative to say the least. The chapter after that provides ideas for what it must be like to be a wraith. The next chapter covers the 3 forbidden Aranoi:Intimation,Alchemy and Mnemosynis. The book closes with some essays on roleplaying in general and then a handy appendix of all the arcanoi, their costs, what to roll with it, basically a nice summary. This book is loaded with handy things for any Wraith group and is well written and illustrated.
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