Greed has finally killed it off
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With this latest corruption of Dungeons and Dragons, Wizards of the Coast have finally killed off what was left of the true origins of the game still clinging on in the 3.5 version. Ditching a whole host of character classes (druids and bards in particular) and some popular races as basic player options, stripping away the cosmology and alignment system, making the combat system even more computer friendly, Wizards have shown the true depths to which they are prepared to sink to make a fast buck and fleece inexperienced players. Do not buy this if you want to understand what made D&D great.
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Much improved
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High production values and a solid and interesting ruleset. I love the new art. An impressive level of improvement over the 3.5 ruleset, combining a higher number of options with a great deal more simplicity.
As a side note, at the time of writing you get a much better deal buying the individual books from amazon than this slipcase set.
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4th edition saves the game
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I had tired of running games under third edition some years ago mainly because it was a lot of hard work to DM for characters over 10th level. I went and played Savage worlds for a few years which is a lot easier to run. I wasn't going to buy 4th edition writing it of as a corporate money grab but I got a chance to play in a demo game and i had a lot of fun. I have now run it a few times and my players and I have had a good time. sure their are problems with it, familiar races and classes are missing but it is so much more easier to run and prepare for and my players are enjoying the increase in options in combat and role playing scenes. Its a nice tactical wargame with added roleplaying. The Skill challenge rules really encourage roleplaying.
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